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	<title>Модуль:Yesno/doc - История изменений</title>
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	<updated>2026-05-31T06:07:29Z</updated>
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		<id>https://wiki.iccup.org/index.php?title=%D0%9C%D0%BE%D0%B4%D1%83%D0%BB%D1%8C:Yesno/doc&amp;diff=22&amp;oldid=prev</id>
		<title>DarkMuse: Новая страница: «{{Documentation|fromWikipedia=true}}  &#039;&#039;&#039;Module:Yesno&#039;&#039;&#039; provides a consistent interface for processing boolean or boolean-style string input. While Lua allows the &lt;code&gt;true&lt;/code&gt; and &lt;code&gt;false&lt;/code&gt; boolean values, wikicode templates can only express boolean values through strings such as &quot;yes&quot;, &quot;no&quot;, etc. This module processes these kinds of strings and turns them into boolean input for Lua to process. It also returns &lt;code&gt;nil&lt;/code&gt; values as &lt;code&gt;...»</title>
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		<updated>2024-08-31T12:28:10Z</updated>

		<summary type="html">&lt;p&gt;Новая страница: «{{Documentation|fromWikipedia=true}}  &amp;#039;&amp;#039;&amp;#039;Module:Yesno&amp;#039;&amp;#039;&amp;#039; provides a consistent interface for processing boolean or boolean-style string input. While Lua allows the &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; boolean values, wikicode templates can only express boolean values through strings such as &amp;quot;yes&amp;quot;, &amp;quot;no&amp;quot;, etc. This module processes these kinds of strings and turns them into boolean input for Lua to process. It also returns &amp;lt;code&amp;gt;nil&amp;lt;/code&amp;gt; values as &amp;lt;code&amp;gt;...»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Documentation|fromWikipedia=true}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Module:Yesno&amp;#039;&amp;#039;&amp;#039; provides a consistent interface for processing boolean or boolean-style string input. While Lua allows the &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; boolean values, wikicode templates can only express boolean values through strings such as &amp;quot;yes&amp;quot;, &amp;quot;no&amp;quot;, etc. This module processes these kinds of strings and turns them into boolean input for Lua to process. It also returns &amp;lt;code&amp;gt;nil&amp;lt;/code&amp;gt; values as &amp;lt;code&amp;gt;nil&amp;lt;/code&amp;gt;, to allow for distinctions between &amp;lt;code&amp;gt;nil&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;. The module also accepts other Lua structures as input, i.e. booleans, numbers, tables, and functions. If it is passed input that it does not recognise as boolean or &amp;lt;code&amp;gt;nil&amp;lt;/code&amp;gt;, it is possible to specify a default value to return.&lt;/div&gt;</summary>
		<author><name>DarkMuse</name></author>
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